AoeStats
← Khirs

Highland

504544487Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 98m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Japanese · Türkiye
892
+12
🇪🇸 Chinese · Spain
863
+13
🇫🇷 Vikings · France
844
+13
🇨🇿 Ethiopians · Czechia
793
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🇷🇺 Maya · Russia
799
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🇮🇩 Romans · Indonesia
791
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🇹🇷 Portuguese · Türkiye
785
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🇹🇷 Teutons · Türkiye
782
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 3,976 12:53 18:11 33:19 ⛏ Fish Boom FC
24 2,360 13:35 30:51 57:59
24 2,387 11:48 16:06 36:45 ⛏ Fast Castle
23 2,288 12:51 26:49 39:54 ⚔ Scout Rush
19 1,850 12:45 23:27 43:42 ⛏ Fast Castle
16 1,576 10:24 21:43 36:42 ⛏ Fast Castle
11 1,133 12:48 20:56 33:31 ⛏ Fast Castle
10 1,023 12:39 23:46 35:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,810 58,880 51,380 2,450 150,520 183,206
53,605 57,768 26,175 5,375 142,923 152,766
49,695 39,977 35,615 5,300 130,587 155,607
37,615 50,651 32,025 5,660 125,951 136,889
59,980 33,634 24,360 2,360 120,334 158,120
49,725 41,170 19,635 5,715 116,245 118,768
36,205 47,534 19,385 3,945 107,069 121,489
21,650 23,940 23,890 6,920 76,400 83,215
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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