AoeStats
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Black Forest

504524867Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 86m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
912
+14
🇬🇧 Mongols · United Kingdom
900
+14
🇪🇸 Teutons · Spain
847
+16
🇷🇴 Chinese · Romania
847
+16
🇨🇳 Portuguese · China
909
-17
🇲🇽 Slavs · Mexico
902
-17
🇦🇷 Franks · Argentina
823
-14
🇨🇳 Huns · China
791
-12
Player eAPM Actions Feudal Castle Imperial Opening
24 2,046 13:15 18:12 36:48 ⛏ Fast Castle
19 1,652 11:53 15:53 21:22 ◆ FC into Fast Imp
17 1,465 13:04 19:01 39:55 ⛏ Fast Castle
15 1,285 12:28 21:02 37:38 ⛏ Fast Castle
15 1,259 11:36 21:49 40:53 ⛏ Fast Castle
12 1,034 11:51 20:37 35:15 ⛏ Fast Castle
9 822 17:02 24:46 37:49 ⛏ Fast Castle
9 798 12:14 20:55 38:25 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
41,665 27,820 34,410 8,190 112,085 145,759
18,645 38,965 35,560 4,200 97,370 172,288
27,235 39,300 22,910 4,685 94,130 98,455
16,470 29,530 26,180 12,380 84,560 97,406
47,460 15,105 18,250 2,500 83,315 123,111
33,335 16,245 21,655 6,800 78,035 111,763
26,055 23,381 20,420 2,910 72,766 116,890
18,595 26,742 18,375 2,820 66,532 143,357
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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