MegaRandom
508409165Analyzed4v4 RM
·
9d ago on Sep 22, 2026·
60m 11s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 149,466 analysed team-game players on MegaRandom.
Tonytony_Chopper
A
Feudal Age
9:46
vs 11:14
top 16%
Castle Age
18:57
vs 20:18
top 38%
Imperial Age
36:34
vs 37:21
top 44%
eAPM
31
vs 28
top 42%
First military
10:22
vs 14:32
top 13%
▲
Fast Feudal Age at 9:46 — faster than 84% of analysed players on MegaRandom
▲
Early military at 10:22 (Scout Cavalry) — earlier than 87% of analysed players on MegaRandom
_Orca_
B
Feudal Age
9:01
vs 11:14
top 5%
Castle Age
22:10
vs 20:18
btm 33%
Imperial Age
38:31
vs 37:21
btm 41%
eAPM
36
vs 28
top 31%
First military
9:04
vs 14:32
top 4%
▲
Fast Feudal Age at 9:01 — faster than 95% of analysed players on MegaRandom
▲
Early military at 9:04 (Spearman) — earlier than 96% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 22:10
chengaopeng044
A
Feudal Age
10:56
vs 11:14
top 42%
Castle Age
14:46
vs 20:18
top 4%
Imperial Age
49:12
vs 37:21
btm 5%
eAPM
60
vs 28
top 5%
First military
14:47
vs 14:32
btm 48%
▲
Fast Castle Age at 14:46 — faster than 96% of analysed players on MegaRandom
▼
Slow Imperial Age at 49:12 — slower than 95% of analysed players on MegaRandom
▲
High eAPM (60) — top quarter of analysed players
▲
Town centers almost never idle — 4s across the first 14:46
grifon_5th
C
Feudal Age
9:56
vs 11:14
top 19%
Castle Age
23:45
vs 20:18
btm 21%
Imperial Age
—
vs 37:21
btm 0%
eAPM
20
vs 28
btm 28%
First military
10:45
vs 14:32
top 17%
▲
Fast Feudal Age at 9:56 — faster than 81% of analysed players on MegaRandom
▼
Slow Castle Age at 23:45 — slower than 79% of analysed players on MegaRandom
▲
Early military at 10:45 (Spearman) — earlier than 83% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 23:45
Haosbot
B
Feudal Age
10:24
vs 11:14
top 29%
Castle Age
24:45
vs 20:18
btm 16%
Imperial Age
42:30
vs 37:21
btm 19%
eAPM
46
vs 28
top 16%
First military
10:32
vs 14:32
top 14%
▲
Fast Feudal Age at 10:24 — faster than 71% of analysed players on MegaRandom
▼
Slow Castle Age at 24:45 — slower than 84% of analysed players on MegaRandom
▼
Slow Imperial Age at 42:30 — slower than 81% of analysed players on MegaRandom
▲
High eAPM (46) — top quarter of analysed players
▲
Early military at 10:32 (Hulk) — earlier than 86% of analysed players on MegaRandom
▲
Town centers almost never idle — 4s across the first 24:45
Vicky
C
Feudal Age
10:10
vs 11:14
top 24%
Castle Age
27:10
vs 20:18
btm 7%
Imperial Age
51:44
vs 37:21
btm 3%
eAPM
22
vs 28
btm 34%
First military
11:13
vs 14:32
top 22%
▲
Fast Feudal Age at 10:10 — faster than 76% of analysed players on MegaRandom
▼
Slow Castle Age at 27:10 — slower than 93% of analysed players on MegaRandom
▼
Slow Imperial Age at 51:44 — slower than 97% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 27:10
Alanlam9284
A
Feudal Age
9:29
vs 11:14
top 11%
Castle Age
20:47
vs 20:18
btm 46%
Imperial Age
40:11
vs 37:21
btm 30%
eAPM
70
vs 28
top 2%
First military
10:33
vs 14:32
top 15%
▲
Fast Feudal Age at 9:29 — faster than 89% of analysed players on MegaRandom
▲
High eAPM (70) — top quarter of analysed players
▲
Early military at 10:33 (Archer) — earlier than 85% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 20:47
AoToA
B
Feudal Age
9:00
vs 11:14
top 5%
Castle Age
20:46
vs 20:18
btm 46%
Imperial Age
42:17
vs 37:21
btm 20%
eAPM
41
vs 28
top 23%
First military
9:50
vs 14:32
top 8%
▲
Fast Feudal Age at 9:00 — faster than 95% of analysed players on MegaRandom
▼
Slow Imperial Age at 42:17 — slower than 80% of analysed players on MegaRandom
▲
High eAPM (41) — top quarter of analysed players
▲
Early military at 9:50 (Scout Cavalry) — earlier than 92% of analysed players on MegaRandom
▲
Town centers almost never idle — 3s across the first 20:46