AoeStats
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Arena

507238166Analyzed
4v4 RM · 14d ago on Sep 17, 2026· 60m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Mapuche · Vietnam
1382
+17
🇧🇷 Bohemians · Brazil
1378
+17
🇧🇩 Mongols · Bangladesh
1372
+17
🇨🇳 Hindustanis · China
1325
+19
🇫🇷 Mongols · France
1455
-19
🇦🇺 Byzantines · Australia
1437
-19
1404
-18
🇦🇷 Teutons · Argentina
1316
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 2,676 9:46 16:15 34:35 ⛏ Fast Castle
38 2,278 11:42 15:42 28:30 ⛏ Fast Castle
38 2,287 11:08 15:16 31:31 ⛏ Fast Castle
33 2,013 8:46 21:58 35:31 ⚔ Towers FC
29 1,755 10:56 15:05 34:24 ⛏ Fast Castle
28 1,703 10:30 25:47 52:27 ⛏ Fast Castle
22 1,328 12:02 16:06 25:40 ⛏ Fast Castle
22 1,361 10:34 14:42 30:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,470 34,045 22,525 5,265 91,305 99,196
27,945 22,150 25,825 5,625 81,545 97,782
36,595 24,355 13,620 4,365 78,935 87,166
19,645 27,385 22,010 4,700 73,740 99,359
27,410 18,195 17,050 2,350 65,005 74,080
18,345 21,460 10,415 1,600 51,820 56,104
15,955 20,560 11,955 2,870 51,340 54,233
18,350 17,075 4,095 1,880 41,400 44,704
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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