African Clearing
506834438Analyzed2v2 RM
·
16d ago on Sep 15, 2026·
6m 7s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 226,314 analysed team-game players on African Clearing.
_Orca_
S
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:28
btm 0%
eAPM
40
vs 30
top 25%
▲
High eAPM (40) — top quarter of analysed players
▼
Town centers idle 5:16 of the first 6:07 — keep villagers queued
Raskolnikov
S
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:28
btm 0%
eAPM
41
vs 30
top 23%
▲
High eAPM (41) — top quarter of analysed players
▼
Town centers idle 6:15 of the first 6:07 — keep villagers queued
Ludoolo
A
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:28
btm 0%
eAPM
39
vs 30
top 28%
▼
Town centers idle 6:46 of the first 6:07 — keep villagers queued
andreolo
B
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:28
btm 0%
eAPM
30
vs 30
top 50%
▼
Town centers idle 6:36 of the first 6:07 — keep villagers queued