Arabia
509502079Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
136m 35s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Morino01
976 units ordered
Arbalester291
Halberdier213
Light Cavalry202
Battle Elephant67
Elite Skirmisher44
Fire Lancer33
Crossbowman30
Scorpion25
Pikeman24
Capped Ram13
Archer9
Trebuchet9
Militia8
Spearman5
Skirmisher2
Monk1
First military 14:43 — Archer
richarddf123
581 units ordered
Halberdier279
Elite Skirmisher103
Bombard Cannon36
Capped Ram33
Mounted Crossbowman33
Paladin25
Pikeman20
Cavalier15
Throwing Axeman12
Monk8
Scout Cavalry5
Knight5
Mangonel4
Trebuchet3
First military 13:12 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Morino01’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
richarddf123’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3