AoeStats
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Arena

508711376Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 53m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
850
+16
🇫🇷 Teutons · France
841
+16
🇩🇪 Britons · Germany
818
+17
🇹🇼 Khmer · Taiwan
810
+18
🇺🇸 Malay · United States
857
-17
🇧🇷 Poles · Brazil
846
-17
🇷🇴 Portuguese · Romania
840
-17
🇪🇨 Chinese · Ecuador
829
-16
Player eAPM Actions Feudal Castle Imperial Opening
42 2,223 10:37 21:02 36:25 ⚔ Towers FC
34 1,813 10:04 16:04 31:50 ⛏ Fast Castle
32 1,702 11:41 19:34 35:07 ⛏ Fast Castle
26 1,414 9:04 17:29 39:35 ⛏ Fast Castle
20 1,065 10:42 17:16 38:34 ⛏ Fast Castle
18 956 11:07 16:22 28:05 ⛏ Fast Castle
16 859 10:24 22:32 — ⚔ Archer Rush
13 688 12:06 17:37 40:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,920 30,105 7,620 4,180 70,825 78,329
14,960 24,905 17,385 4,100 61,350 77,060
25,795 16,385 13,840 1,830 57,850 66,522
27,365 10,360 15,085 3,450 56,260 77,213
16,215 16,428 7,015 4,100 43,758 48,447
17,730 9,160 6,815 2,150 35,855 40,584
12,790 10,445 7,405 850 31,490 32,721
5,800 13,295 6,620 950 26,665 28,320
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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