AoeStats
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Arena

510703154Analyzed
4v4 RM · 15h ago on Oct 2, 2026· 46m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Koreans · China
821
+16
🇨🇳 Vietnamese · China
815
+16
🇸🇬 Franks · Singapore
794
+17
🇨🇳 Italians · China
778
+18
🇺🇸 Franks · United States
884
-20
🇺🇸 Burgundians · United States
856
-18
🇲🇽 Franks · Mexico
820
-17
🇺🇸 Mongols · United States
704
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 1,956 11:39 16:07 44:15 ⛏ Fast Castle
41 1,875 11:23 21:45 34:35 ⛏ Fast Castle
23 1,045 11:21 15:28 29:38 ⛏ Fast Castle
22 993 11:35 19:14 41:50 ⛏ Fast Castle
22 1,028 11:26 19:47 31:47 ⛏ Fast Castle
15 712 13:48 21:37 — ⛏ Fast Castle
12 532 11:24 18:25 34:21 ⛏ Fast Castle
10 483 10:59 16:52 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,275 22,155 13,580 2,470 57,480 63,886
22,150 14,690 10,470 2,400 49,710 62,060
21,110 16,600 8,165 850 46,725 52,603
12,120 19,705 5,690 3,550 41,065 42,751
11,125 13,170 9,085 2,210 35,590 43,445
13,390 12,915 4,740 2,800 33,845 40,054
6,615 5,855 1,650 910 15,030 17,318
8,390 5,485 670 200 14,745 20,279
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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