AoeStats
← ogipochi_

Fortress

510009667Analyzed
3v3 RM · 4d ago on Sep 29, 2026· 30m 33s· 6 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
852
+15
🇺🇸 Franks · United States
847
+15
🇺🇸 Portuguese · United States
831
+15
🇺🇸 Franks · United States
874
-18
🇺🇸 Mapuche · United States
801
-14
🇯🇵 Khitans · Japan
783
-13
Compared against 72,670 analysed team-game players on Fortress.
Pseudofinch D
Feudal Age 8:53 vs 7:49
btm 16%
Castle Age 15:00 vs 12:34
btm 19%
Imperial Age 29:18 vs 28:24
btm 42%
eAPM 14 vs 25
btm 12%
First military 15:08 vs 15:31
top 47%
▼ Slow Feudal Age at 8:53 — slower than 84% of analysed players on Fortress
▼ Slow Castle Age at 15:00 — slower than 81% of analysed players on Fortress
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom after the Feudal click (6:55) — usually safest before it
Sonny D
Feudal Age 7:57 vs 7:49
btm 44%
Castle Age 16:40 vs 12:34
btm 10%
Imperial Age — vs 28:24
btm 0%
eAPM 17 vs 25
btm 22%
First military 4:17 vs 15:31
top 1%
▼ Slow Castle Age at 16:40 — slower than 90% of analysed players on Fortress
▼ Low eAPM (17) — busier hands win idle time back
▲ Early military at 4:17 (Militia) — earlier than 99% of analysed players on Fortress
▲ Town centers almost never idle — 5s across the first 16:40
Wesley C
Feudal Age 8:25 vs 7:49
btm 27%
Castle Age 13:28 vs 12:34
btm 34%
Imperial Age 26:47 vs 28:24
top 35%
eAPM 17 vs 25
btm 22%
First military 25:14 vs 15:31
btm 8%
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 25:14 (Battering Ram) — later than 92% of analysed players on Fortress
▲ Town centers almost never idle — 39s across the first 13:28
ogipochi_ D
Feudal Age 8:33 vs 7:49
btm 23%
Castle Age 13:13 vs 12:34
btm 38%
Imperial Age — vs 28:24
btm 0%
eAPM 14 vs 25
btm 12%
First military 11:15 vs 15:31
top 9%
▼ Slow Feudal Age at 8:33 — slower than 77% of analysed players on Fortress
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom after the Feudal click (7:04) — usually safest before it
▲ Early military at 11:15 (Militia) — earlier than 91% of analysed players on Fortress
▲ Town centers almost never idle — 2s across the first 13:13
MR WOODY C
Feudal Age 7:37 vs 7:49
top 41%
Castle Age 17:56 vs 12:34
btm 6%
Imperial Age 26:26 vs 28:24
top 31%
eAPM 12 vs 25
btm 9%
First military 19:44 vs 15:31
btm 25%
▼ Slow Castle Age at 17:56 — slower than 94% of analysed players on Fortress
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 40s across the first 17:56
Bwinthehouse D
Feudal Age 9:18 vs 7:49
btm 10%
Castle Age 16:16 vs 12:34
btm 12%
Imperial Age — vs 28:24
btm 0%
eAPM 12 vs 25
btm 9%
First military 24:44 vs 15:31
btm 9%
▼ Slow Feudal Age at 9:18 — slower than 90% of analysed players on Fortress
▼ Slow Castle Age at 16:16 — slower than 88% of analysed players on Fortress
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom after the Feudal click (24:41) — usually safest before it
▼ First military only at 24:44 (Bolas Rider) — later than 91% of analysed players on Fortress
▼ Town centers idle 5:11 of the first 16:16 — keep villagers queued
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