AoeStats
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Arena

505758418Analyzed
4v4 RM · 22d ago on Sep 10, 2026· 47m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Cumans · Canada
717
+17
🇲🇽 Byzantines · Mexico
696
+17
🇬🇧 Franks · United Kingdom
669
+18
🇵🇪 Romans · Peru
621
+21
🇺🇸 Shu · United States
746
-18
🇯🇵 Jurchens · Japan
735
-19
🇧🇷 Britons · Brazil
711
-18
🇦🇷 Turks · Argentina
707
-18
Player eAPM Actions Feudal Castle Imperial Opening
33 1,594 11:31 19:24 33:14 ⛏ Fast Castle
27 1,296 9:50 21:44 37:17 ⚔ Skirmisher Rush
21 1,008 11:42 18:29 32:00 ⛏ Fast Castle
20 971 11:15 23:02 — ⚔ Archer Rush
19 916 12:44 22:30 34:41 ⛏ Fast Castle
16 785 14:18 20:49 28:52 ⛏ Fast Castle
13 608 12:08 21:12 31:55 ⚔ FC into Scouts
10 479 10:46 21:56 31:44 ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
20,590 21,150 6,485 1,700 49,925 55,356
25,460 10,015 12,150 2,195 49,820 57,828
14,050 19,530 9,610 2,250 45,440 50,993
19,795 14,575 5,570 1,400 41,340 48,750
16,675 11,310 10,545 2,150 40,680 43,625
18,110 6,370 6,860 1,750 33,090 36,440
15,410 9,240 5,745 1,650 32,045 35,610
8,640 13,910 1,325 2,440 26,315 28,161
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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