AoeStats
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Arena

505423214Analyzed
4v4 RM · 24d ago on Sep 9, 2026· 40m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Spanish · Japan
815
+9
🇹🇷 Japanese · Türkiye
810
+9
🇲🇾 Persians · Malaysia
798
+9
🇹🇼 Italians · Taiwan
770
+10
🇨🇳 Bohemians · China
690
-10
🇨🇳 Chinese · China
690
-11
🇦🇷 Lithuanians · Argentina
651
-10
🇦🇺 Britons · Australia
533
-6
Player eAPM Actions Feudal Castle Imperial Opening
30 1,218 10:08 14:34 31:53 ⛏ Fast Castle
28 1,159 8:53 18:26 29:57 ⛏ Fast Castle
23 927 10:56 16:28 29:55 ⛏ Fast Castle
19 767 12:01 17:53 27:22 ⛏ Fast Castle
15 633 14:49 19:30 29:00 ⛏ Fast Castle
14 575 14:20 19:37 32:19 ⛏ Fast Castle
13 519 9:46 16:01 32:33 ⛏ Fast Castle
12 500 10:26 17:35 30:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,575 12,035 12,660 3,555 52,825 59,518
16,870 19,500 9,205 4,795 50,370 59,003
22,905 10,350 12,165 2,250 47,670 56,605
16,480 12,945 7,220 1,500 38,145 54,695
15,070 10,760 11,175 850 37,855 49,186
14,755 14,730 5,560 1,850 36,895 41,859
12,870 12,730 6,075 2,800 34,475 40,838
12,635 12,370 4,365 1,610 30,980 37,910
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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