AoeStats
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Arena

505207649Analyzed
4v4 RM · 25d ago on Sep 8, 2026· 54m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Celts · Australia
808
+17
🇨🇳 Goths · China
804
+17
🇯🇵 Spanish · Japan
798
+17
🇫🇷 Wei · France
746
+19
🇦🇺 Italians · Australia
839
-18
🇦🇺 Bohemians · Australia
833
-18
🇦🇺 Franks · Australia
799
-26
🇦🇺 Spanish · Australia
798
-17
Player eAPM Actions Feudal Castle Imperial Opening
43 2,321 10:42 17:26 45:50 ⛏ Fast Castle
30 1,628 10:14 15:26 28:58 ⛏ Fast Castle
26 1,403 10:57 15:40 29:12 ⛏ Fast Castle
24 1,281 11:09 17:08 31:02 ⛏ Fast Castle
19 1,028 10:26 20:11 39:34 ⛏ Fast Castle
18 969 11:53 20:10 28:40 ⛏ Fast Castle
17 901 12:09 17:06 35:50 ⛏ Fast Castle
15 807 11:58 16:38 33:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,145 27,160 18,640 1,500 69,445 85,148
28,185 10,960 19,010 3,080 61,235 70,724
16,275 19,740 21,235 200 57,450 71,170
28,185 18,795 5,695 2,420 55,095 56,999
25,350 15,220 10,270 2,150 52,990 75,371
22,410 9,615 15,825 1,400 49,250 62,776
23,230 9,530 12,095 1,600 46,455 71,475
12,110 13,729 7,700 1,060 34,599 40,614
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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