AoeStats
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Arabia

503953209Analyzed
4v4 RM · 1mo ago on Sep 3, 2026· 44m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Malians · United States
870
+17
🇨🇳 Persians · China
869
+17
🇨🇳 Poles · China
852
+17
🇯🇵 Aztecs · Japan
842
+18
🇨🇴 Spanish · Colombia
895
-19
🇵🇪 Persians · Peru
887
-17
🇨🇷 Khmer · Costa Rica
884
-39
🇺🇸 Khmer · United States
862
-24
Player eAPM Actions Feudal Castle Imperial Opening
36 1,575 13:30 24:58 42:17 ⚔ Scout Rush
34 1,501 9:40 24:51 38:16 ⚔ Scout Rush
33 1,434 11:17 22:19 36:05 ⚔ Scout Rush
24 1,047 12:06 16:06 — ⛏ Fast Castle
21 923 15:23 20:37 42:35 ⛏ Fast Castle
19 823 11:36 20:54 36:03
13 568 13:09 19:40 — ⚔ Scout Rush
13 589 11:03 26:04 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
18,965 9,175 8,835 5,315 42,290 45,278
18,035 12,235 6,340 2,285 38,895 46,340
19,835 9,181 5,675 3,000 37,691 41,619
14,370 10,113 5,195 850 30,528 36,797
12,080 6,745 6,990 2,150 27,965 31,888
10,995 8,025 3,305 1,855 24,180 28,815
12,440 5,795 3,285 2,050 23,570 25,588
5,250 4,251 710 230 10,441 11,662
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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