AoeStats
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QS Arena

503144814Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 59m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Romans · Türkiye
925
+11
🇹🇷 Persians · Türkiye
884
+13
🇹🇷 Malay · Türkiye
843
+15
🇨🇦 Ethiopians · Canada
719
+21
🇫🇷 Franks · France
869
-17
🇯🇵 Wei · Japan
825
-15
808
-14
🇵🇱 Romans · Poland
779
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 2,848 8:53 13:05 28:09 ⛏ Fast Castle
32 1,909 8:32 12:15 28:41 ⛏ Fast Castle
31 1,822 10:23 15:18 35:38 ⛏ Fast Castle
23 1,379 9:18 13:21 29:40 ⛏ Fast Castle
17 1,028 8:37 15:18 31:15 ⛏ Fast Castle
15 866 8:36 15:50 31:41 ⛏ Fast Castle
14 840 9:29 16:45 35:28 ⛏ Fast Castle
6 336 9:54 14:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,155 41,000 24,940 2,475 100,570 106,322
41,375 15,785 23,695 4,750 85,605 94,753
29,320 22,515 15,635 5,760 73,230 78,351
25,425 15,350 14,560 4,300 59,635 60,736
23,075 24,680 7,470 2,660 57,885 64,989
13,600 19,660 15,040 2,755 51,055 61,191
16,895 11,600 8,840 2,260 39,595 46,668
7,400 7,460 2,240 270 17,370 22,083
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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