AoeStats
← jaysaunders2504

Arena

507691854Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 57m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
864
+12
🇫🇮 Bulgarians · Finland
857
+12
🇭🇷 Khmer · Croatia
843
+13
🇹🇼 Mongols · Taiwan
757
+17
🇲🇽 Georgians · Mexico
802
-14
🇹🇷 Turks · Türkiye
785
-14
🇦🇹 Spanish · Austria
762
-13
🇬🇧 Japanese · United Kingdom
751
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 2,200 9:50 17:34 34:15 ⛏ Fast Castle
26 1,517 10:13 15:02 39:47 ⛏ Fast Castle
24 1,389 11:03 17:03 34:01 ⛏ Fast Castle
19 1,073 10:02 17:34 34:28 ⛏ Fast Castle
18 1,066 11:20 17:29 28:25 ⛏ Fast Castle
17 1,000 13:47 18:25 31:41 ⛏ Fast Castle
12 690 11:14 21:48 38:39 ⚔ Archer Rush
11 634 11:08 19:46 31:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,890 25,940 17,620 6,600 86,050 101,414
31,895 11,493 18,885 4,175 66,448 67,270
33,265 7,965 21,420 2,800 65,450 65,992
18,505 10,785 12,670 2,150 44,110 51,515
19,815 10,930 10,480 1,605 42,830 57,248
14,690 7,350 10,670 2,900 35,610 42,456
13,175 10,250 6,215 2,900 32,540 37,738
10,600 7,510 4,510 1,500 24,120 30,698
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.