AoeStats
← Edmond Dantès

Nomad

503971093Analyzed
4v4 RM · 1mo ago on Sep 3, 2026· 31m 36s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Britons · Romania
1756
+12
🇨🇿 Poles · Czechia
1732
+13
🇹🇷 Koreans · Türkiye
1660
+16
🇮🇹 Bulgarians · Italy
1629
+17
🇹🇼 Hindustanis · Taiwan
1752
-20
🇨🇳 Spanish · China
1651
-14
🇨🇳 Jurchens · China
1634
-13
🇹🇷 Mongols · Türkiye
1589
-11
Player eAPM Actions Feudal Castle Imperial Opening
73 2,316 13:57 17:50 — ⛏ Fish Boom FC
42 1,321 13:15 20:29 — ⛏ Fish Boom FC
36 1,129 14:18 18:19 — ⛏ Fish Boom FC
35 1,122 14:05 17:40 30:13 ⛏ Fish Boom FC into Fire Galleys
32 1,025 13:20 16:55 — ⛏ Fish Boom FC
27 852 13:13 19:30 — ⛏ Fish Boom FC
25 796 16:00 23:47 30:01 ⚔ Fish Boom into Towers FC into Fast Imp
25 794 18:38 24:03 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
13,975 12,950 4,550 1,110 32,585 34,040
8,050 10,680 2,130 975 21,835 25,937
5,555 9,896 1,265 460 17,176 18,454
7,295 5,411 2,035 1,400 16,141 17,927
6,575 7,816 745 315 15,451 17,168
7,050 4,916 1,540 1,820 15,326 15,209
6,600 6,943 300 400 14,243 14,967
4,975 5,523 250 525 11,273 11,557
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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