Arena
507407577Analyzed1v1 RM
·
13d ago on Sep 18, 2026·
59m 53s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
andresk's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 226,666 analysed 1v1 players on Arena.
sady5144
D
Feudal Age
13:21
vs 10:54
btm 5%
Castle Age
26:11
vs 16:20
btm 3%
Imperial Age
47:27
vs 32:19
btm 1%
eAPM
7
vs 27
btm 1%
First military
37:30
vs 17:05
btm 0%
▼
Slow Feudal Age at 13:21 — slower than 95% of analysed players on Arena
▼
Slow Castle Age at 26:11 — slower than 97% of analysed players on Arena
▼
Slow Imperial Age at 47:27 — slower than 99% of analysed players on Arena
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 37:30 (Archer) — later than 100% of analysed players on Arena
▼
Town centers idle 14:41 of the first 26:11 — keep villagers queued
andresk
D
Feudal Age
17:50
vs 10:54
btm 0%
Castle Age
27:30
vs 16:20
btm 2%
Imperial Age
42:33
vs 32:19
btm 5%
eAPM
11
vs 27
btm 5%
First military
26:13
vs 17:05
btm 6%
▼
Slow Feudal Age at 17:50 — slower than 100% of analysed players on Arena
▼
Slow Castle Age at 27:30 — slower than 98% of analysed players on Arena
▼
Slow Imperial Age at 42:33 — slower than 95% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 26:13 (Spearman) — later than 94% of analysed players on Arena