Runestones
507401804Analyzed1v1 RM
·
13d ago on Sep 18, 2026·
62m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
andresk's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
Sacrosz
D
Feudal Age
11:59
vs 10:15
btm 14%
Castle Age
24:43
vs 21:31
btm 17%
Imperial Age
46:43
vs 38:22
btm 8%
eAPM
23
vs 34
btm 27%
First military
19:11
vs 11:31
btm 11%
▼
Slow Feudal Age at 11:59 — slower than 86% of analysed players on Runestones
▼
Slow Castle Age at 24:43 — slower than 83% of analysed players on Runestones
▼
Slow Imperial Age at 46:43 — slower than 92% of analysed players on Runestones
▼
First military only at 19:11 (Spearman) — later than 89% of analysed players on Runestones
▼
Town centers idle 10:43 of the first 24:43 — keep villagers queued
andresk
D
Feudal Age
14:39
vs 10:15
btm 2%
Castle Age
24:55
vs 21:31
btm 16%
Imperial Age
39:56
vs 38:22
btm 37%
eAPM
13
vs 34
btm 6%
First military
32:08
vs 11:31
btm 0%
▼
Slow Feudal Age at 14:39 — slower than 98% of analysed players on Runestones
▼
Slow Castle Age at 24:55 — slower than 84% of analysed players on Runestones
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 32:08 (Mangonel) — later than 100% of analysed players on Runestones