AoeStats
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Arena

510497942Analyzed
4v4 RM · 3d ago on Oct 1, 2026· 47m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
1065
+11
🇺🇦 Byzantines · Ukraine
1007
+13
🇫🇷 Vikings · France
993
+13
🇺🇦 Goths · Ukraine
983
+14
🇦🇺 Saracens · Australia
1031
-16
🇸🇮 Burgundians · Slovenia
915
-12
🇮🇩 Goths · Indonesia
913
-12
🇨🇳 Franks · China
904
-11
Player eAPM Actions Feudal Castle Imperial Opening
29 1,356 11:04 14:57 31:40 ⛏ Fast Castle
25 1,181 10:54 15:50 32:04 ⛏ Fast Castle
24 1,136 11:30 15:18 33:49 ⛏ Fast Castle
23 1,106 10:48 18:21 35:43 ⛏ Fast Castle
22 1,050 10:27 16:03 30:39 ⛏ Fast Castle
18 869 11:11 15:45 36:13 ⛏ Fast Castle
17 821 12:51 20:32 33:21 ⛏ Fast Castle
15 707 13:03 19:05 28:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,185 15,761 11,375 1,780 66,101 75,727
26,485 12,180 15,470 3,600 57,735 73,020
24,675 11,620 7,585 4,400 48,280 74,633
20,920 19,915 5,065 300 46,200 73,246
18,630 14,050 10,800 2,315 45,795 54,665
22,465 10,495 7,130 3,000 43,090 59,210
17,650 14,680 4,105 3,200 39,635 57,045
16,770 10,505 8,520 1,050 36,845 38,578
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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