AoeStats
← Evan Mason

Arena

507693640Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 41m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Vietnamese · Spain
485
+20
🇹🇷 Celts · Türkiye
429
+22
🇬🇧 Khmer · United Kingdom
388
+24
🇬🇧 Persians · United Kingdom
381
+24
🇨🇳 Bohemians · China
626
-25
🇪🇸 Mongols · Spain
566
-22
🇳🇱 Shu · Netherlands
556
-22
🇪🇸 Franks · Spain
527
-21
Player eAPM Actions Feudal Castle Imperial Opening
30 1,238 10:38 15:24 31:01 ⛏ Fast Castle
17 709 14:14 20:40 39:29 ⛏ Fast Castle
11 450 19:24 24:38 — ⛏ Fast Castle
11 461 11:02 24:01 — ⚔ FC into Skirms
10 429 10:32 19:27 35:53 ⛏ Fast Castle
10 427 12:10 21:28 36:16 ⛏ Fast Castle
8 320 19:40 29:29 — ⛏ Fast Castle
7 292 12:59 22:33 38:38 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
28,965 20,680 9,650 3,650 62,945 71,901
10,775 11,397 3,725 950 26,847 33,958
10,835 9,050 4,865 1,600 26,350 37,970
12,620 6,820 4,910 1,700 26,050 36,604
10,400 9,755 4,995 885 26,035 34,376
A
10,955 8,240 3,660 810 23,665 27,203
9,900 8,195 3,055 850 22,000 32,920
7,975 6,227 2,765 910 17,877 22,525
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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