Arabia
508822304Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
8m 54s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Pancho-Hot's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
from-the-river-to-the-sea
C
Feudal Age
—
vs 9:49
btm 0%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
29
vs 38
btm 30%
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 13s across the first 8:54
Pancho-Hot
A
Feudal Age
8:46
vs 9:49
top 8%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
36
vs 38
btm 44%
First military
7:04
vs 10:33
top 4%
▲
Fast Feudal Age at 8:46 — faster than 92% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▲
Early military at 7:04 (Militia) — earlier than 96% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 8:54