Arabia
508815769Analyzed1v1 RM
·
8d ago on Sep 24, 2026·
94m 43s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Pancho-Hot's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
JLTijs07
C
Feudal Age
13:29
vs 9:49
btm 3%
Castle Age
20:20
vs 21:49
top 27%
Imperial Age
44:00
vs 38:58
btm 16%
eAPM
38
vs 38
top 50%
First military
7:16
vs 10:33
top 5%
▼
Slow Feudal Age at 13:29 — slower than 97% of analysed players on Arabia
▲
Fast Castle Age at 20:20 — faster than 73% of analysed players on Arabia
▼
Slow Imperial Age at 44:00 — slower than 84% of analysed players on Arabia
▼
Loom after the Feudal click (45:06) — usually safest before it
▲
Early military at 7:16 (Champi Scout) — earlier than 95% of analysed players on Arabia
Pancho-Hot
S
Feudal Age
8:26
vs 9:49
top 3%
Castle Age
20:19
vs 21:49
top 27%
Imperial Age
36:13
vs 38:58
top 25%
eAPM
44
vs 38
top 39%
First military
6:53
vs 10:33
top 3%
▲
Fast Feudal Age at 8:26 — faster than 97% of analysed players on Arabia
▲
Fast Castle Age at 20:19 — faster than 73% of analysed players on Arabia
▲
Fast Imperial Age at 36:13 — faster than 75% of analysed players on Arabia
▼
Loom after the Feudal click (10:17) — usually safest before it
▲
Early military at 6:53 (Militia) — earlier than 97% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 20:19