Hill Fort
505975513Analyzed2v2 RM
·
19d ago on Sep 11, 2026·
44m 54s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
Driver0687
D
Feudal Age
14:02
vs 10:56
btm 3%
Castle Age
23:19
vs 18:30
btm 13%
Imperial Age
36:51
vs 36:06
btm 44%
eAPM
12
vs 28
btm 8%
First military
16:40
vs 18:29
top 35%
▼
Slow Feudal Age at 14:02 — slower than 97% of analysed players on Hill Fort
▼
Slow Castle Age at 23:19 — slower than 87% of analysed players on Hill Fort
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 17s across the first 23:19
edgewize
C
Feudal Age
11:15
vs 10:56
btm 38%
Castle Age
20:56
vs 18:30
btm 29%
Imperial Age
36:15
vs 36:06
btm 49%
eAPM
13
vs 28
btm 9%
First military
13:24
vs 18:29
top 17%
▼
Low eAPM (13) — busier hands win idle time back
▲
Early military at 13:24 (Scout Cavalry) — earlier than 83% of analysed players on Hill Fort
kaib1249
C
Feudal Age
13:24
vs 10:56
btm 5%
Castle Age
22:27
vs 18:30
btm 18%
Imperial Age
33:46
vs 36:06
top 29%
eAPM
22
vs 28
btm 34%
First military
14:13
vs 18:29
top 20%
▼
Slow Feudal Age at 13:24 — slower than 95% of analysed players on Hill Fort
▼
Slow Castle Age at 22:27 — slower than 82% of analysed players on Hill Fort
▲
Fast Imperial Age at 33:46 — faster than 71% of analysed players on Hill Fort
▼
Loom after the Feudal click (32:02) — usually safest before it
▲
Early military at 14:13 (Spearman) — earlier than 80% of analysed players on Hill Fort
▼
Town centers idle 3:02 of the first 22:27 — keep villagers queued
harpua44
B
Feudal Age
10:06
vs 10:56
top 21%
Castle Age
21:19
vs 18:30
btm 25%
Imperial Age
37:42
vs 36:06
btm 37%
eAPM
24
vs 28
btm 41%
First military
11:51
vs 18:29
top 12%
▲
Fast Feudal Age at 10:06 — faster than 79% of analysed players on Hill Fort
▼
Slow Castle Age at 21:19 — slower than 75% of analysed players on Hill Fort
▲
Early military at 11:51 (Scout Cavalry) — earlier than 88% of analysed players on Hill Fort
▼
Town centers idle 5:34 of the first 21:19 — keep villagers queued