AoeStats
← UrgedAsp3757

Golden Pit

508015678Analyzed
1v1 RM · 11d ago on Sep 20, 2026· 59m 25s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇪 Japanese · Estonia
625
+17
🇨🇴 Burgundians · Colombia
657
-17

Win probability

UrgedAsp3757's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 51,190 analysed 1v1 players on Golden Pit.
mAttz D
Feudal Age 13:04 vs 10:25
btm 6%
Castle Age 27:03 vs 21:26
btm 7%
Imperial Age 39:43 vs 38:23
btm 39%
eAPM 18 vs 33
btm 16%
First military 11:19 vs 11:47
top 44%
▼ Slow Feudal Age at 13:04 — slower than 94% of analysed players on Golden Pit
▼ Slow Castle Age at 27:03 — slower than 93% of analysed players on Golden Pit
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom after the Feudal click (10:56) — usually safest before it
▼ Town centers idle 5:33 of the first 27:03 — keep villagers queued
UrgedAsp3757 D
Feudal Age 11:04 vs 10:25
btm 32%
Castle Age 26:00 vs 21:26
btm 11%
Imperial Age 39:10 vs 38:23
btm 43%
eAPM 19 vs 33
btm 19%
First military 13:52 vs 11:47
btm 33%
▼ Slow Castle Age at 26:00 — slower than 89% of analysed players on Golden Pit
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
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