Arabia
503579256Analyzed1v1 RM
·
1mo ago on Sep 1, 2026·
12m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Living death's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
Living death
D
Feudal Age
11:08
vs 9:49
btm 18%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
19
vs 38
btm 11%
▼
Slow Feudal Age at 11:08 — slower than 82% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
Figanuko Poroyalyu
D
Feudal Age
—
vs 9:49
btm 0%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
5
vs 38
btm 0%
▼
Low eAPM (5) — busier hands win idle time back