AoeStats
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Arena

506640981Analyzed
4v4 RM · 16d ago on Sep 14, 2026· 43m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Bulgarians · United Kingdom
970
+15
🇹🇷 Turks · Türkiye
928
+17
🇺🇸 Britons · United States
925
+17
🇫🇷 Bohemians · France
891
+19
🇨🇳 Franks · China
964
-18
🇨🇳 Teutons · China
955
-17
🇨🇳 Wu · China
955
-17
🇹🇼 Huns · Taiwan
914
-16
Player eAPM Actions Feudal Castle Imperial Opening
32 1,375 10:40 16:12 30:37 ⛏ Fast Castle
21 894 11:04 15:33 21:12 ◆ FC into Fast Imp
21 895 10:53 17:43 — ⛏ Fast Castle
20 892 10:40 15:27 — ⛏ Fast Castle
19 810 10:06 19:13 29:25 ⛏ Fast Castle
19 835 11:55 15:58 43:26 ⛏ Fast Castle
18 769 10:18 18:40 31:02 ⛏ Fast Castle
12 516 11:03 18:38 34:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,630 16,645 14,285 5,600 61,160 65,726
15,955 13,450 6,990 2,800 39,195 48,191
15,825 11,270 7,210 1,500 35,805 42,240
12,410 9,340 7,145 0 28,895 30,538
11,225 11,310 3,360 985 26,880 34,459
3,600 12,315 7,730 1,950 25,595 27,877
8,345 9,770 2,005 1,900 22,020 27,706
9,275 7,873 3,655 850 21,653 32,024
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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