AoeStats
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Black Forest

508915239Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 54m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Romans · Vietnam
1087
+13
🇹🇼 Khmer · Taiwan
1084
+13
🇹🇼 Celts · Taiwan
1075
+14
🇹🇼 Bohemians · Taiwan
1017
+16
🇦🇷 Lithuanians · Argentina
1049
-15
🇺🇸 Japanese · United States
1033
-14
🇪🇸 Poles · Spain
1011
-14
🇬🇧 Britons · United Kingdom
1008
-13
Player eAPM Actions Feudal Castle Imperial Opening
61 3,336 12:02 15:05 33:52 ⛏ Fast Castle
43 2,324 12:44 16:58 32:46 ⛏ Fast Castle
35 1,907 10:41 14:48 35:06 ⛏ Fast Castle
35 1,895 13:23 17:20 33:33 ⛏ Fast Castle
30 1,616 13:23 18:47 37:39 ⛏ Fast Castle
29 1,564 10:08 16:25 33:27 ⛏ Fast Castle
15 814 12:27 17:43 52:29 ⛏ Fish Boom FC
14 784 13:17 18:02 36:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,105 24,515 19,380 1,600 70,600 78,015
31,265 8,290 26,795 2,250 68,600 86,216
15,220 30,750 18,835 2,900 67,705 79,278
25,675 29,002 11,135 1,600 67,412 76,251
23,215 21,745 17,545 2,500 65,005 69,976
32,220 10,630 13,195 3,085 59,130 68,828
12,575 20,170 12,095 945 45,785 57,504
10,640 11,642 3,840 1,290 27,412 46,992
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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