Arabia
509493335Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
58m 13s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Saxon3000
149 units ordered
Cavalier75
Knight31
Ballista Elephant27
Spearman7
Scout Cavalry4
Trebuchet4
Monk1
First military 14:33 — Spearman
Bob
8 units ordered
Camel Scout4
Mangonel3
Onager1
First military 26:48 — Camel Scout
Pepin_Pistolin
156 units ordered
Kamayuk108
Champi Scout32
Spearman4
Mangonel4
Battering Ram4
Monk2
Trebuchet2
First military 16:33 — Spearman
munileven
195 units ordered
Halberdier84
Crossbowman22
Cavalier22
Pikeman19
Mounted Crossbowman19
Trebuchet11
Scout Cavalry6
Mangonel6
Light Cavalry4
Monk2
First military 14:09 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Saxon3000’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+60
Mangonel
+52
Spearman
+30
Bob’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Pepin_Pistolin’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
munileven’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9