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Arena

510316676Analyzed
4v4 RM · 6h ago on Sep 30, 2026· 39m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Persians · United Kingdom
1061
+14
🇨🇳 Spanish · China
1048
+14
🇹🇼 Saracens · Taiwan
996
+17
🇨🇳 Franks · China
963
+18
🇨🇳 Poles · China
1111
-20
🇦🇷 Inca · Argentina
1019
-16
🇯🇵 Franks · Japan
982
-15
🇨🇳 Celts · China
928
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,590 10:29 14:14 32:21 ⛏ Fast Castle
34 1,333 11:27 16:24 37:48 ⛏ Fast Castle
23 891 11:15 17:13 — ⛏ Fast Castle
22 871 10:17 13:46 30:23 ⛏ Fast Castle
21 823 12:09 16:13 30:32 ⛏ Fast Castle
20 788 10:33 15:33 30:34 ⛏ Fast Castle
17 651 9:53 16:30 32:30 ⛏ Fast Castle
14 542 10:46 18:19 33:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,525 13,790 11,545 3,000 55,860 59,344
22,580 13,050 12,650 3,080 51,360 55,971
20,685 12,655 11,535 950 45,825 62,095
16,475 10,880 5,670 1,050 34,075 38,731
14,155 8,658 4,850 980 28,643 35,421
10,095 5,875 5,665 850 22,485 29,959
8,365 6,985 2,735 1,870 19,955 23,171
8,435 7,625 1,445 1,575 19,080 24,857
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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