AoeStats
← Ken

Black Forest

510098728Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 74m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Portuguese · Germany
1026
+12
🇨🇳 Franks · China
949
+16
🇩🇪 Britons · Germany
933
+16
🇪🇸 Celts · Spain
880
+18
🇨🇳 Franks · China
980
-17
975
-17
916
-15
🇺🇸 Celts · United States
887
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 3,411 11:55 15:38 28:45 ⛏ Fast Castle
37 2,734 12:01 16:29 30:46 ⛏ Fast Castle
32 2,383 11:17 15:36 29:47 ⛏ Fast Castle
31 2,336 14:17 22:56 34:56 ⛏ Fast Castle
30 2,282 12:12 16:33 29:44 ⛏ Fast Castle
28 2,115 13:17 18:14 33:40 ⛏ Fish Boom FC
18 1,327 13:09 20:52 32:25 ⛏ Fast Castle
13 983 14:53 20:30 49:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
63,975 18,595 56,460 3,080 142,110 149,609
33,670 64,200 37,470 4,735 140,075 153,675
44,280 33,740 47,390 1,100 126,510 139,253
22,670 56,095 43,020 1,600 123,385 173,488
51,710 43,977 16,715 2,975 115,377 138,676
75,410 27,971 8,595 515 112,491 125,525
33,790 39,447 20,245 3,250 96,732 127,389
23,600 18,669 25,660 5,610 73,539 94,738
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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