AoeStats
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Black Forest

509865975Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 65m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Khmer · Taiwan
1062
+14
🇹🇼 Tatars · Taiwan
1056
+14
🇨🇳 Franks · China
1006
+16
🇹🇼 Celts · Taiwan
996
+17
🇨🇳 Turks · China
1043
-16
🇹🇼 Persians · Taiwan
1040
-16
🇦🇺 Spanish · Australia
1021
-16
🇩🇪 Burgundians · Germany
968
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 2,350 11:46 15:49 34:38 ⛏ Fast Castle
34 2,221 13:41 18:32 31:08 ⛏ Fast Castle
30 1,935 10:50 17:40 35:25 ⛏ Fast Castle
28 1,856 11:54 15:50 30:51 ⛏ Fast Castle
24 1,583 11:06 14:59 26:52 ⛏ Fast Castle
22 1,422 15:42 20:13 25:13 ◆ FC into Fast Imp
21 1,348 11:13 15:21 31:13 ⛏ Fast Castle
19 1,210 11:05 15:30 28:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
59,305 50,165 11,810 4,275 125,555 132,223
63,585 22,305 34,570 3,400 123,860 131,456
48,115 35,890 24,445 4,610 113,060 129,022
40,975 22,455 33,715 4,560 101,705 112,229
41,335 33,770 19,535 3,260 97,900 103,952
21,580 42,631 27,980 3,400 95,591 108,550
29,800 30,872 16,800 3,655 81,127 93,772
24,935 30,046 16,340 2,235 73,556 74,448
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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