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Arena

509860353Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 51m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Goths · Taiwan
1030
+14
🇨🇳 Koreans · China
1027
+14
🇨🇳 Franks · China
991
+15
🇮🇳 Bohemians · India
988
+16
🇨🇿 Spanish · Czechia
1033
-18
🇫🇷 Mongols · France
995
-15
🇨🇳 Mongols · China
951
-13
🇫🇷 Teutons · France
945
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 1,960 10:35 14:45 31:10 ⛏ Fast Castle
30 1,566 9:59 15:27 30:33 ⛏ Fast Castle
28 1,477 10:39 16:47 34:24 ⛏ Fast Castle
27 1,407 11:32 15:53 30:01 ⛏ Fast Castle
26 1,329 12:13 16:25 31:02 ⛏ Fast Castle
26 1,342 12:18 18:55 37:50 ⛏ Fast Castle
25 1,288 10:48 15:51 31:22 ⛏ Fast Castle
21 1,081 9:30 16:59 35:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,850 18,780 28,510 5,880 88,020 102,612
22,995 41,605 18,450 2,900 85,950 94,936
31,150 20,535 21,935 5,500 79,120 88,962
27,355 26,715 11,075 2,350 67,495 82,583
23,460 23,845 10,875 2,690 60,870 68,259
30,945 15,120 11,220 2,900 60,185 87,216
14,880 17,915 14,925 2,800 50,520 57,584
17,950 17,370 9,645 2,890 47,855 49,729
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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