AoeStats
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Arena

509608361Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 81m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Spanish · Spain
1027
+18
🇬🇹 Wu · Guatemala
980
+15
🇹🇷 Armenians · Türkiye
935
+16
🇵🇱 Huns · Poland
914
+17
🇹🇼 Lithuanians · Taiwan
1016
-18
🇨🇳 Franks · China
1013
-18
🇺🇸 Spanish · United States
901
-13
🇨🇳 Turks · China
865
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 3,433 10:51 14:58 33:51 ⛏ Fast Castle
34 2,770 9:41 15:59 34:51 ⛏ Fast Castle
34 2,783 10:51 14:57 31:11 ⛏ Fast Castle
34 2,791 11:35 17:18 31:34 ⛏ Fast Castle
25 2,032 10:37 15:04 32:02 ⛏ Fast Castle
24 1,947 12:53 20:32 37:55 ⛏ Fast Castle
24 1,971 10:44 18:02 31:06 ⛏ Fast Castle
14 1,144 11:22 21:07 51:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
86,100 38,455 30,100 6,675 161,330 181,490
61,350 40,635 32,130 6,010 140,125 147,303
46,350 41,545 19,520 2,540 109,955 111,910
43,790 27,565 23,000 2,140 96,495 97,847
55,525 18,935 17,760 1,620 93,840 106,464
20,580 39,670 28,365 4,430 93,045 142,716
43,165 13,080 19,705 4,200 80,150 100,856
15,195 15,360 8,905 940 40,400 45,451
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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