AoeStats
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Fortress

508444132Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 59m 36s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Slavs · Spain
1098
+13
🇨🇳 Franks · China
1082
+14
🇫🇷 Britons · France
1013
+17
🇺🇸 Teutons · United States
1012
+17
🇨🇱 Khmer · Chile
1066
-18
🇨🇱 Italians · Chile
1038
-15
🇨🇳 Teutons · China
1030
-15
🇨🇱 Cumans · Chile
987
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 2,737 8:20 11:42 24:08 ⛏ Fast Castle
36 2,120 8:37 14:48 38:34 ⛏ Fast Castle
31 1,852 7:31 12:09 27:53 ⛏ Fast Castle
25 1,493 8:02 12:57 37:15 ⛏ Fast Castle
21 1,241 9:03 14:39 26:56 ⛏ Fast Castle
18 1,045 7:56 12:43 34:24 ⛏ Fast Castle
17 1,025 9:21 20:59 25:15 ◆ FC into Fast Imp
16 982 7:46 13:20 25:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,135 14,100 34,470 5,475 105,180 108,495
35,635 25,361 27,810 1,700 90,506 113,015
25,940 35,100 15,190 1,715 77,945 93,979
27,010 25,640 10,905 2,740 66,295 72,031
22,940 29,010 11,505 1,185 64,640 81,636
23,915 24,365 4,605 2,165 55,050 57,433
23,155 20,710 6,740 3,105 53,710 67,863
20,720 14,200 10,350 1,445 46,715 51,753
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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