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Arena

507978513Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 40m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Japanese · Indonesia
1087
+16
🇨🇳 Franks · China
1071
+16
🇮🇩 Persians · Indonesia
1060
+17
🇨🇳 Mongols · China
1033
+18
🇩🇪 Mapuche · Germany
1129
-20
🇵🇱 Byzantines · Poland
1067
-16
🇺🇸 Magyars · United States
1064
-16
🇵🇪 Poles · Peru
1047
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 2,077 11:34 17:01 28:19 ⛏ Fast Castle
46 1,860 10:20 13:45 27:44 ⛏ Fast Castle
45 1,813 11:46 20:37 — ⚔ Tower Rush
26 1,026 11:01 15:44 32:41 ⛏ Fast Castle
26 1,038 11:34 15:21 31:25 ⛏ Fast Castle
25 1,006 12:00 15:53 31:41 ⛏ Fast Castle
24 983 10:49 15:28 30:49 ⛏ Fast Castle
17 680 11:21 17:52 31:30 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
28,480 12,735 18,070 2,380 61,665 63,669
24,860 15,680 10,920 4,335 55,795 67,808
27,885 16,235 5,695 1,500 51,315 55,998
17,925 16,940 9,680 1,260 45,805 49,433
11,775 15,790 13,005 1,500 42,070 47,964
14,155 7,960 4,920 750 27,785 32,385
7,820 7,165 905 980 16,870 21,271
7,510 4,890 2,300 1,760 16,460 19,691
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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