AoeStats
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Black Forest

507498040Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 40m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Japanese · India
1102
+13
🇨🇱 Mapuche · Chile
1099
+13
🇻🇳 Aztecs · Vietnam
1092
+14
🇨🇳 Britons · China
986
+18
🇭🇰 Mongols · Hong Kong SAR China
1060
-15
🇺🇸 Bohemians · United States
1043
-15
🇨🇳 Franks · China
1031
-14
🇬🇧 Byzantines · United Kingdom
1014
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 1,564 13:25 17:24 34:53 ⛏ Fast Castle
31 1,258 12:38 16:19 32:01 ⛏ Fast Castle
28 1,134 12:56 19:34 38:12 ⛏ Fast Castle
26 1,071 13:37 25:13 36:55 ⚔ Scout Rush
26 1,071 14:49 18:36 32:17 ⛏ Fast Castle
24 965 13:09 18:36 34:53 ⛏ Fast Castle
21 855 11:43 17:01 29:33 ⛏ Fast Castle
17 693 14:53 21:58 35:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,540 16,120 10,225 1,750 58,635 63,988
15,925 15,040 9,215 2,250 42,430 48,832
15,915 15,112 8,635 2,380 42,042 46,343
19,635 10,461 7,295 2,330 39,721 45,338
11,575 12,917 8,050 1,615 34,157 41,997
17,735 10,047 2,905 2,395 33,082 38,964
11,450 10,485 5,945 1,835 29,715 34,071
10,735 10,370 6,830 105 28,040 29,625
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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