AoeStats
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Fortress

507267230Analyzed
4v4 RM · 15d ago on Sep 17, 2026· 47m 34s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Goths · Taiwan
1119
+15
🇸🇪 Britons · Sweden
1108
+16
🇩🇪 Mongols · Germany
1065
+17
🇨🇳 Franks · China
1034
+18
🇭🇰 Portuguese · Hong Kong SAR China
1115
-36
🇨🇳 Turks · China
1100
-17
🇹🇼 Mongols · Taiwan
1087
-16
🇻🇳 Franks · Vietnam
1083
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 1,891 6:53 14:56 24:04 ⛏ Fast Castle
32 1,500 6:01 15:25 25:09 ⛏ Fast Castle
31 1,468 7:36 11:44 24:48 ⛏ Fast Castle
31 1,472 7:36 11:28 30:09 ⛏ Fast Castle
24 1,163 7:16 12:09 26:52 ⛏ Fast Castle
22 1,035 7:42 15:44 26:27 ⛏ Fast Castle
22 1,038 10:01 14:22 32:46 ⛏ Fast Castle
22 1,070 8:28 13:26 40:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,005 13,340 30,445 2,065 79,855 88,135
34,705 23,495 10,205 3,550 71,955 80,853
17,115 30,080 16,560 2,260 66,015 72,757
25,535 19,455 7,855 2,070 54,915 62,169
26,855 10,215 13,675 300 51,045 53,516
11,825 16,500 10,955 3,160 42,440 66,740
13,675 13,230 9,170 3,450 39,525 53,325
10,480 12,770 7,495 1,110 31,855 34,055
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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