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Arena

507087181Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 40m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇩 Mapuche · Bangladesh
1024
+15
🇨🇳 Franks · China
1019
+15
991
+17
🇹🇷 Gurjaras · Türkiye
985
+17
🇦🇷 Italians · Argentina
1064
-18
🇩🇪 Teutons · Germany
1021
-17
🇨🇿 Dravidians · Czechia
986
-15
🇦🇷 Goths · Argentina
955
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 1,231 10:41 15:22 33:38 ⛏ Fast Castle
27 1,068 12:09 17:14 26:16 ⛏ Fast Castle
26 1,026 11:30 17:55 33:28 ⛏ Fast Castle
23 913 11:55 15:07 28:34 ⛏ Fast Castle
22 878 11:44 16:12 31:10 ⛏ Fast Castle
18 709 10:18 19:10 26:56 ⛏ Fast Castle
15 617 10:31 19:43 33:23 ⛏ Fast Castle
13 535 9:38 17:04 32:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,765 13,565 18,070 2,480 61,880 66,910
13,450 18,785 9,510 1,500 43,245 52,569
21,250 10,220 5,680 2,350 39,500 51,867
14,150 8,375 6,565 1,595 30,685 36,697
12,550 10,285 3,250 1,700 27,785 31,750
11,670 7,425 5,510 2,250 26,855 29,321
10,760 7,890 3,330 3,050 25,030 28,118
7,500 7,655 5,300 815 21,270 25,833
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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