Arabia
504665952Analyzed1v1 RM
·
26d ago on Sep 6, 2026·
44m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Ken's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
Ken
C
Feudal Age
10:24
vs 9:49
btm 33%
Castle Age
22:27
vs 21:49
btm 40%
Imperial Age
39:27
vs 38:58
btm 46%
eAPM
27
vs 38
btm 25%
First military
16:37
vs 10:33
btm 11%
▼
Low eAPM (27) — busier hands win idle time back
▼
First military only at 16:37 (Scout Cavalry) — later than 89% of analysed players on Arabia
▲
Town centers almost never idle — 5s across the first 22:27
Concept of Law
B
Feudal Age
11:55
vs 9:49
btm 9%
Castle Age
19:58
vs 21:49
top 22%
Imperial Age
32:12
vs 38:58
top 4%
eAPM
27
vs 38
btm 25%
First military
8:44
vs 10:33
top 17%
▼
Slow Feudal Age at 11:55 — slower than 91% of analysed players on Arabia
▲
Fast Castle Age at 19:58 — faster than 78% of analysed players on Arabia
▲
Fast Imperial Age at 32:12 — faster than 96% of analysed players on Arabia
▼
Low eAPM (27) — busier hands win idle time back
▲
Early military at 8:44 (Militia) — earlier than 83% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 19:58