AoeStats
← carlosnour

Oasis

509087482Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 70m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Teutons · China
613
+17
🇦🇺 Persians · Australia
581
+19
🇨🇳 Franks · China
570
+19
🇺🇦 Chinese · Ukraine
567
+19
🇮🇹 Bohemians · Italy
817
-26
🇺🇸 Malians · United States
800
-47
🇱🇺 Persians · Luxembourg
585
-16
🇪🇸 Celts · Spain
357
-8
Player eAPM Actions Feudal Castle Imperial Opening
33 2,361 10:21 17:25 36:00 ⛏ Fast Castle
21 1,491 12:43 17:18 36:42 ⛏ Fast Castle
18 1,242 16:51 22:39 38:33 ⛏ Fast Castle
14 1,000 11:24 25:45 37:32 ⛏ Fast Castle
13 924 12:52 22:46 42:07 ⛏ Fast Castle
12 838 13:01 26:17 43:18 ⛏ Fast Castle
8 572 12:39 26:12 35:04 ◆ FC into Fast Imp
4 281 11:41 22:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,245 26,320 27,100 4,235 89,900 116,076
32,170 22,633 26,525 1,580 82,908 94,444
36,845 22,985 13,720 4,850 78,400 101,882
34,775 22,655 16,625 3,950 78,005 86,501
19,050 18,095 16,845 1,400 55,390 62,010
15,940 19,025 14,870 3,670 53,505 63,791
11,995 6,355 7,635 1,565 27,550 35,295
3,095 3,035 480 465 7,075 8,640
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.