Arabian Desert
510181226Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
23m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Shields10's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 49,318 analysed 1v1 players on Arabian Desert.
Swashbuckler
D
Feudal Age
12:01
vs 9:43
btm 9%
Castle Age
—
vs 22:16
btm 0%
Imperial Age
—
vs 39:55
btm 0%
eAPM
22
vs 43
btm 16%
▼
Slow Feudal Age at 12:01 — slower than 91% of analysed players on Arabian Desert
▼
Low eAPM (22) — busier hands win idle time back
▼
Town centers idle 8:02 of the first 23:46 — keep villagers queued
Shields10
B
Feudal Age
9:28
vs 9:43
top 42%
Castle Age
22:09
vs 22:16
top 48%
Imperial Age
—
vs 39:55
btm 0%
eAPM
50
vs 43
top 38%
First military
7:26
vs 10:13
top 11%
▲
Early military at 7:26 (Militia) — earlier than 89% of analysed players on Arabian Desert
▲
Town centers almost never idle — 1s across the first 22:09