Socotra
506701539Analyzed3v3 RM
·
16d ago on Sep 14, 2026·
33m 31s·
6 players
Game mode
Random Map
Map size
128×128
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
blerasdg
66 units ordered
Scout Cavalry39
Knight27
First military 11:54 — Scout Cavalry
Matthewarg20
127 units ordered
Long Swordsman42
Man-at-Arms32
Huskarl27
Militia24
Petard2
First military 8:29 — Militia
MMiguel
60 units ordered
Archer38
Crossbowman18
Battering Ram3
Spearman1
First military 11:00 — Archer
HURMA
65 units ordered
Long Swordsman35
Man-at-Arms16
Pikeman8
Militia3
Spearman3
First military 11:08 — Militia
NiL
5 units ordered
Champi Scout3
Spearman2
First military 32:06 — Spearman
So sad
0 units ordered
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
blerasdg’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Matthewarg20’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
MMiguel’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
HURMA’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
NiL’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3