AoeStats
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Arena

510660322Analyzed
4v4 RM · 5h ago on Oct 2, 2026· 51m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Celts · Mexico
1013
+13
🇲🇽 Lithuanians · Mexico
940
+16
🇲🇽 Burgundians · Mexico
922
+17
🇨🇳 Huns · China
907
+18
🇺🇸 Lithuanians · United States
1018
-39
🇨🇳 Spanish · China
950
-16
🇺🇸 Spanish · United States
947
-16
🇺🇸 Persians · United States
869
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,756 10:50 15:43 33:24 ⛏ Fast Castle
37 1,932 12:06 16:12 31:37 ⛏ Fast Castle
24 1,243 10:05 15:31 33:00 ⛏ Fast Castle
21 1,066 11:00 15:01 31:28 ⛏ Fast Castle
19 967 11:30 15:32 32:43 ⛏ Fast Castle
17 907 10:38 17:51 — ⛏ Fast Castle
14 710 12:48 19:43 35:46 ⛏ Fast Castle
13 675 11:17 16:18 33:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,575 26,435 11,685 3,165 68,860 73,298
26,485 18,230 17,985 1,730 64,430 74,662
22,485 21,310 13,195 4,900 61,890 63,092
31,380 8,940 15,870 4,950 61,140 69,245
30,050 15,630 12,785 2,130 60,595 66,191
20,370 22,025 8,675 2,350 53,420 57,709
15,955 16,670 5,630 1,215 39,470 42,051
7,275 5,205 1,105 2,150 15,735 18,991
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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