AoeStats
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Arena

510654736Analyzed
4v4 RM · 12h ago on Oct 2, 2026· 48m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Turks · France
941
+14
🇺🇸 Spanish · United States
933
+14
🇫🇷 Khmer · France
870
+17
🇫🇷 Goths · France
853
+17
🇨🇳 Bulgarians · China
969
-19
🇮🇩 Portuguese · Indonesia
905
-16
🇦🇷 Huns · Argentina
852
-14
🇦🇷 Cumans · Argentina
825
-13
Player eAPM Actions Feudal Castle Imperial Opening
30 1,461 11:00 13:48 28:19 ⛏ Fast Castle
26 1,284 9:11 19:54 28:11 ⛏ Fast Castle
23 1,138 10:36 20:58 —
19 914 12:34 17:18 21:24 ◆ FC into Fast Imp
17 823 12:21 18:44 38:46 ⛏ Fast Castle
17 824 13:05 19:02 27:03 ⛏ Fast Castle
16 759 12:17 17:24 35:17 ⛏ Fast Castle
16 778 13:35 22:19 30:19 ⚔ Drush FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
27,640 13,495 16,380 1,700 59,215 71,890
19,865 16,525 12,535 4,100 53,025 58,594
21,205 17,255 6,285 2,150 46,895 61,207
14,085 14,230 13,465 3,380 45,160 52,540
15,400 10,958 9,735 1,465 37,558 42,795
16,635 6,885 8,935 1,005 33,460 37,541
13,505 10,410 2,040 1,700 27,655 30,261
10,210 6,440 8,125 120 24,895 30,647
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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