AoeStats
← Wolfaroth

Black Forest

505503117Analyzed
2v2 RM · 23d ago on Sep 9, 2026· 40m 30s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Celts · Mexico
772
+16
🇲🇽 Franks · Mexico
722
+18
🇬🇷 Teutons · Greece
769
-17
🇬🇷 Britons · Greece
764
-17
Player eAPM Actions Feudal Castle Imperial Opening
25 1,028 15:01 20:48 37:03 ⛏ Fast Castle
17 690 14:01 18:17 34:58 ⛏ Fast Castle
16 639 12:20 17:47 37:12 ⛏ Fast Castle
15 598 14:26 20:44 32:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,285 14,855 6,830 850 34,820 38,970
9,860 11,270 6,410 1,050 28,590 31,152
11,270 10,489 2,630 1,375 25,764 27,826
9,625 9,351 3,120 2,320 24,416 26,256
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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