AoeStats
← Vollbusige

Arena

505699791Analyzed
2v2 RM · 22d ago on Sep 10, 2026· 28m 11s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Celts · Germany
938
+13
🇩🇪 Bohemians · Germany
839
+17
🇪🇸 Hindustanis · Spain
929
-18
🇪🇸 Persians · Spain
793
-12
Player eAPM Actions Feudal Castle Imperial Opening
25 692 10:49 15:56 — ⛏ Fast Castle
14 383 9:02 17:38 — ⛏ Fast Castle
13 369 11:11 19:20 — ⛏ Fast Castle
12 327 11:23 15:55 — ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
6,625 4,665 1,835 100 13,225 14,509
4,950 4,555 1,035 875 11,415 11,991
4,635 4,195 1,590 200 10,620 13,687
4,455 2,795 250 150 7,650 7,810
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.