AoeStats
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African Clearing

510597781Analyzed
4v4 RM · 20h ago on Oct 1, 2026· 34m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Spanish · Belgium
1449
+16
🇧🇷 Armenians · Brazil
1441
+17
🇨🇳 Magyars · China
1414
+18
🇺🇸 Vietnamese · United States
1380
+19
🇨🇳 Armenians · China
1591
-24
🇨🇳 Vietnamese · China
1523
-20
🇨🇳 Italians · China
1427
-16
🇨🇳 Jurchens · China
1261
-10
Player eAPM Actions Feudal Castle Imperial Opening
44 1,537 12:19 24:21 — ⚔ M@A Rush
40 1,394 11:45 21:57 33:57 ⚔ M@A Rush
32 1,102 10:44 23:30 — ⚔ Scout Rush
31 1,079 11:29 21:14 — ⚔ Scout Rush
27 921 13:36 20:33 — ⚔ Archer Rush
27 931 12:35 17:24 — ⛏ Fish Boom FC
23 808 12:49 16:23 — ⛏ Fast Castle
20 676 14:39 25:46 — ⚔ Fish Boom into Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
11,895 8,852 1,790 1,855 24,392 24,179
9,310 5,603 4,420 980 20,313 20,591
7,400 7,442 2,885 1,075 18,802 18,834
7,035 7,950 800 1,900 17,685 19,462
7,675 7,443 1,900 400 17,418 17,576
6,400 6,634 1,760 1,050 15,844 17,625
7,100 5,081 1,000 1,715 14,896 16,681
5,790 4,242 1,800 1,050 12,882 13,470
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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