AoeStats
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African Clearing

510344591Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 32m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Jurchens · China
1590
+12
🇨🇳 Gurjaras · China
1503
+16
🇨🇳 Koreans · China
1452
+18
🇨🇳 Tupi · China
1380
+22
🇸🇰 Bengalis · Slovakia
1570
-20
🇸🇰 Armenians · Slovakia
1521
-18
🇹🇼 Tatars · Taiwan
1479
-16
🇨🇳 Khmer · China
1434
-14
Player eAPM Actions Feudal Castle Imperial Opening
59 1,913 14:39 19:38 — ⛏ Fish Boom FC
33 1,046 14:02 18:12 — ⚔ Fish Boom FC into Scouts
33 1,072 12:17 17:34 — ⛏ Fast Castle
30 976 14:58 19:44 — ⛏ Fast Castle
27 876 14:12 17:51 — ⛏ Fast Castle
27 868 12:34 15:43 — ⛏ Fast Castle
24 777 13:28 24:43 — ⚔ Scout Rush
16 523 12:42 17:05 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,425 10,648 2,905 1,800 25,778 25,708
13,205 7,800 3,030 400 24,435 25,964
10,775 7,034 2,630 1,600 22,039 23,012
8,625 6,894 250 600 16,369 18,943
7,750 4,315 2,325 400 14,790 14,929
5,255 5,316 925 1,180 12,676 12,948
5,910 4,152 250 300 10,612 11,025
3,020 3,037 610 850 7,517 8,227
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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