AoeStats
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African Clearing

505982382Analyzed
4v4 RM · 19d ago on Sep 11, 2026· 57m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Britons · Italy
908
+14
901
+15
🇧🇷 Georgians · Brazil
893
+15
🇺🇸 Vietnamese · United States
891
+15
🇹🇷 Maya · Türkiye
919
-16
🇦🇷 Vikings · Argentina
874
-15
🇦🇷 Magyars · Argentina
847
-14
🇵🇪 Inca · Peru
845
-14
Player eAPM Actions Feudal Castle Imperial Opening
30 1,701 16:52 23:03 51:44 ⚔ FC into Archers
29 1,635 15:08 20:07 37:02 ⛏ Fast Castle
23 1,292 12:29 21:59 32:32 ⛏ Fast Castle
19 1,101 16:00 23:13 42:10 ⛏ Fast Castle
19 1,102 11:47 25:41 48:02 ⛏ Fast Castle
16 933 13:23 19:06 36:07 ⛏ Fast Castle
12 672 16:15 26:06 47:59 ⚔ Fish Boom FC into Skirms
12 688 15:46 24:40 37:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,205 9,855 17,750 6,250 64,060 68,302
18,460 19,330 11,955 1,130 50,875 55,876
23,280 15,240 10,340 1,600 50,460 62,635
19,425 20,338 4,735 3,420 47,918 54,965
14,560 14,875 7,975 3,605 41,015 49,314
13,880 13,470 10,215 1,050 38,615 39,289
11,915 11,364 8,795 1,730 33,804 35,500
11,840 8,158 3,355 2,495 25,848 26,691
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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