Arabia
510143365Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
52m 1s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
InF1caTe's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
lolo.radler
D
Feudal Age
11:27
vs 9:49
btm 13%
Castle Age
23:01
vs 21:49
btm 33%
Imperial Age
42:57
vs 38:59
btm 21%
eAPM
23
vs 39
btm 17%
First military
11:31
vs 10:33
btm 35%
▼
Slow Feudal Age at 11:27 — slower than 87% of analysed players on Arabia
▼
Slow Imperial Age at 42:57 — slower than 79% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▲
Town centers almost never idle — 41s across the first 23:01
InF1caTe
C
Feudal Age
10:08
vs 9:49
btm 40%
Castle Age
23:41
vs 21:49
btm 25%
Imperial Age
37:17
vs 38:59
top 34%
eAPM
31
vs 39
btm 34%
First military
8:36
vs 10:33
top 16%
▼
Slow Castle Age at 23:41 — slower than 75% of analysed players on Arabia
▲
Early military at 8:36 (Militia) — earlier than 84% of analysed players on Arabia
▼
Town centers idle 5:06 of the first 23:41 — keep villagers queued